Soldier

Soldiers combine discipline with martial skills to become the best pure warriors in the galaxy. Soldiers can be stalwart defenders of those in need, cruel marauders, or brave adventurers. They can be hired guns, noble champions or cold-hearted killers. They fight for glory, for honor, to right wrongs, to gain power, to acquire wealth, or simply for the thrill of the battle.

Class Skills (Trained in 3 + Int Modifier): Climb, Endurance, Initiative, Jump, Knowledge (tactics), Mechanics, Perception, Pilot, Swim, Treat Injury, Use Computer.

Defense Bonuses: +1 Reflex, +2 Fortitude

Hit Points at 1st Level: 30 + Constitution Modifier.

Hit Points Gained/Level: 1d10 + Constitution Modifier.

Starting Credits: 3d4 x 250.

Starting Feats: Armor Proficiency (light), Armor Proficiency (medium), Weapon Proficiency (pistols), Weapon Proficiency (rifles), Weapon Proficiency (simple weapons)